Every Axie is an NFT, and you can sell it for fiat currency on the Axie marketplace. The rules are simple: When you beat someone else's Axie, it belongs to you. Players battle with Axies - or rather, digital pets - that they grow and breed. Related: 4 Retention Lessons For a Successful Monetization Strategy The model is much better than traditional games, which held assets only on the platforms, where players could trade them for digital coins that held no fiat value. With NFTs, players can easily own assets in these games and trade them for fiat money. Now it is possible to earn money while playing your favorite games. The play-to-earn model has made gaming essentially more attractive to players. The appeal of NFTs in gaming is quite apparent: The play-to-earn model has entirely swept the landscape, rewarding players with gameplay and financial incentives. The sales of these assets have risen significantly and are expected to be in the billion-dollar region by 2025. NFT gaming is one of the fastest-growing subsections of the entire NFT space. Related: 3 Ways NFT Gaming Is Building New Wealth Opportunities How NFTS have revolutionized gaming Whether building a native NFT gaming marketplace is necessarily the right move. Let's discuss how NFTs have revolutionized the gaming industry and In all the lessons learned, one thing remains the same - before you build out NFT features, you must have a reliable and attractive platform that draws people in. Results have been mixed, with some developers seeing impressive success while others have been relative duds. And as expected, many of them have jumped on the train and are now using NFTs on their gaming platforms. Following the success of Axie Infinity, Decentraland, and other platforms, game developers can see that NFTs provide a great way to make money and monetize the hype surrounding their games. As of this article's publication, Sega has not responded to Ars' questions about if or when fans might expect patches to Sonic Origins on any of its platforms.As we've now seen, NFTs have also infiltrated the gaming space. Stealth has not posted on Twitter since the late-June thread went live. "We weren't too thrilled about its pre-submission state, either, but a lot was beyond our control." The thread claims that requests to delay the game or submit major last-minute fixes were denied by Sega, though while Stealth clarifies that certain Sega staffers were great to work with, the thread doesn't single out the biggest sources of these grudges. "Every one of us is very unhappy about the state of Origins and even the Sonic 3 component," Stealth wrote in a lengthy Twitter thread.
On Origins' launch day, Stealth warned that "wild bugs" could be found in the collection, for which he took some responsibility. Stealth is credited as a member of the Headcannon development team that is beloved in the Sonic community for its work on the series' widescreen ports to smartphones, along with its contributions to the critically acclaimed Sonic Mania.
Tuesday's mod project shutdown follows a troubling launch-day statement in June made by Stealth, a longtime Sonic game modder and programmer. These issues come on top of the general price-to-content ratio that I called out in my review of the Origins collection, which were exacerbated by a puzzling decision to lock certain aesthetic and "museum" content behind DLC paywalls.
" Sonic Origins is serviceable for newcomers, but for longtime fans like myself, it leaves a lot to be desired," they point out. In public tweets, XanmanP clarifies that the project "became more of a chore to fix than something fun," at which point the three-person modding team bounced to different modding projects "with much greater goals that were more fun to work on.") Stealth comes out of hidingĮxamples of significant Sonic Origins bugs, which were not addressed by the BetterOrigins mod before its GameBanana page was edited, include massive computational spikes on PC when the game is left in its "main menu" interface, full of 3D models of classic characters a bug in Sonic 2 that leaves the series' popular sidekick Tails endlessly jumping (and making repeated jumping noises that cannot be stopped) and wholly stuck outside the screen's field of view a video playback issue in the Switch version of Sonic CD and a bug that can erase progress in the collecting of "Chaos Emeralds" in select games.
( Update, 7 pm ET: In an email to Ars Technica, XanmanP clarifies that curse words in the mod's patch notes were "hyperbole and borne out of frustration with limited modding options"-and that their frustration stemmed in part from Sega's choice to remove older versions of the included games from digital storefronts.